Since we talked about changing recipes to your liking. Many mods when added into Minecraft create a config file containing item and block ids, or mechanics and other stuff related to each mod.
For the people who don't know:
Config files can be found here:
In the windows bar:
Type %appdata%.
Open Minecraft's directory.
Open the Config folder.
There should cfg files for each mod that you have added.
CFG files can be opened with a simple text editor or Notepad ++.
They are very easy to change as many of the things in a config file have a true or false in the end.
Meaning:
You add a mod that adds new blocks in the game.
You want to change some ids along with a hardening difficulty the mod adds.
You will open and find the mod's config file (see above), open the mod's config.
Find the id's you want to change and the line with the difficulty.
In the end if it says true change it to false or leave it be.
Changing config files and balancing the mod by doing so is as important as it is changing a recipe.
Some mods on their own may be overpowered so they need balancing!
Or
You add some mods that have conflicting id's and the game doesn't enter.
All you have to do is:
- Mark down the id's that have conflict
-Mark down some unused id's (game will provide in a conflict file)
-Open the config folder
-Open one of the mod config files, change the id, save it.
-And just reload the game!
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