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Config Changing

 

Since we talked about  changing  recipes to your liking. Many mods when added into Minecraft create a config file containing item and block ids,  or mechanics and other stuff  related to each mod.

For the people who don't know:
Config files can be found here:

In  the  windows bar:
Type %appdata%.
Open Minecraft's directory.
Open the Config folder.
There should cfg files for each mod that you have  added.
CFG files can be opened with a simple text editor or  Notepad ++.

They are very easy to change as many of  the things in a config file have a true or false in the end.
Meaning:

You add a mod  that adds new  blocks in  the game.
You want  to change some ids along with a hardening difficulty the  mod adds.
You will open and find the mod's config file (see above), open the mod's config.
Find the id's you want to change and the line with the  difficulty.
In  the end if it  says true change it to false or leave it be.

Changing config files and balancing the mod by doing so is as important as it is changing a recipe.
Some mods  on their  own may be overpowered  so they need  balancing!

Or

You add  some mods that have conflicting id's and the game doesn't enter.
All you have to do is:
- Mark down the  id's that have conflict
-Mark down some unused id's (game will provide in a conflict file)
-Open the config folder
-Open one of the mod config files, change the id, save it.
-And  just reload the game!

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