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Showing posts with the label variety

Tips on modpacks..

   For sure many modpacks nowadays have almost 100+ mods in them. Many people can't play a modpack with 200 mods and have good fps, so thinking around 100- mods should be a good start. By adding only 100 mods or less, more people can play and enjoy your pack and while playing fps will be at a good rate. How to make a modpack different and unique from others? Well, making a modpack is an "easy" step but it coming out as unique? Something that will surely make it unque is adding custom items, or ideas in it. Meaning: Making a custom map for your modpack or making custom npcs that you can trade and talk to. Adding a story to it which fits the whole custom map idea and gives it a more customized touch! Tools for doing this: world painter or in-game mod world-edit. Re-writting or renaming items in game can for sure give minecraft a new feel. While, for this you can use CraftTweaker, all information on how to use it is available on their site. (some knowledge of code is require...

Update..

   The current modpack I'm working on was in a much older version... I will stop making it to update it in a much more stable version... But I will  try to post a pack I've been working on in 1.12.2 version! Sorry for the delay...

Blackstone Lands

 After the Village of Caran ends, the ground starts to change drastically. It's colours now distorted to a black variation, rivers of poisoned water.... Out of these god - damned lakes, obsidian pillaroids liek spikes come out.... Infused by the necro-race using dark magic to distort the beautiful rivers and forests it once was..... No animals seem to be able to live in such toxic place.... Only reapers and some twisted forms of golems do..... White - boney dragons just sitting there, drinking from the green goo like it's water....... Some ruins now lay upon this forsaken place..

Village Of Caran

Near your crash beloved traveller, you will find the 1st village...  The Village Of Caran...! A medieval-ish village with many builds, mostly shops a small graveyard, an execution tool and indoors small dwarf - made mine! In the first village there can be found: - A coin trader: Give him the required blocks / ingots to get back coins! - An Enchanter Shop: Selling enchanted books, EXP orbs and some weapons! - An elven made tree - shop: Selling many different kind of wood and saplings! - A farmer shop: Selling seeds and vegetables! - A armour shop: Selling some (as they are way too many to fit in a NPC)! Also, a small lake for fishing is in the village, as well as a Redwood Tree! But more awaits you to explore!

Modpack and NPC WAR

 The modpack I am making is a modpack based on something I was always in search of. Quests, adventure, magic and tech! It mainly uses custom npcs mod as it's main core, for other npcs and such. Furthermore many of the textures (used in custom npcs mod) that you will see are not mine. They were made by NPC WAR. His youtube channel can be found here: NPC'S WAR Youtube Channel The textures I used are here (both in old and new format): NPC'S WAR Custom Skins In this pack you will find: - Custom made biomes from a simple desert to the scary blackstone lands! - A huge variety of npcs in almost every village! - A lot of quests for basic survival, leveling and map related! - Tons of weapons and armor to choοse from! - Many different shops in each area ranging from tool smiths to an exp eater! - A big variety of building styles, block matching and detail to the last block! - The trading system if used correctly, lots of profit can be made from each shop! - Every hostile npc has drop...