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Quality or quantity?


 So, when you automate for example getting diamonds or iron pieces from a sieve..
What to do? Have a bunch of sieves or fewer but with upgrades??
Today we're going to discuss what to do.. Quality or quantity?
With the constant change of minecraft version and updates, mods either get updated to newer versions or get better upgrades!
With a simple machine either:
- a furnace
-an ore processor (pulverizer)
-resource giver (sieve, laser drill)

Two options come up.
The options are:
1) To create instead of one multiple same machines to run the task you want faster, so you will have to wait less time.
2) Create 1 or 2 machines with upgrades in them. Although you will have just a few to use, with more resources you can max upgrade those 2 and then a cycle do the same!
Better explanation here:

(For my example I will use sieve / autosieve):

a) Making the machine (auto-sieve) 
b) Using the autosieve to gather resources
c) Crafting an upgrade for the machine (either speed or power upgrade)
d) Making sure you won't drain your power {RF) completely
e) Add more generators for more power 
f) Creating an additional auto-sieve for 2x resource gathering
g) Crafting upgrades for the secondary sieve
h) Gathering more resources
i) Becoming energy efficient
(That means using blocks/items that can be easily gathered and then converted to power like:)
-Food
-Coal
-Charcoal
-Solar power
-Lava (geothermal)

This a simple loop that when done in a much bigger scale will give you a handy amount of resources to move on and create more things (and machines)!

It can altered to your liking but the importan part is that when you craft an upgrade for a machine, which consumes more power to add 1x generator more!

In conclusion, quality will give you a stable source of materials,
while quanitity will become inefficient with a constant drain of power....

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